News

Official SWGOH news from EA and Capital Games, boiled down to what actually changed. Every entry is dated and links to the official post.

Game UpdateNew

Update Notes 10-14-2026: Snowtrooper Commander farmable, B1 and Adelphi Ranger nodes in about 5 weeks, Buff Disruption fix

Snowtrooper Commander shards move to Fleet Battles 5-D (Hard) and Enfys Nest to Galactic War Shipments, Mercenary Guard Droid (B1) and Adelphi Ranger reach a node about 5 weeks after their marquee, and a Buff Disruption fix.

What's new

  • Snowtrooper Commander shards are farmable from Fleet Battles 5-D (Hard), replacing Enfys Nest.
  • Enfys Nest shards are now in Galactic War Shipments.
  • Mercenary Guard Droid (B1) and Adelphi Ranger will not take 13 weeks to move to a node. They reach the holotables about 5 weeks after their marquee release.
  • A new tech upgrade means a lot of background downloading.
  • Same day: Character Kit Adjustments for Chopper, C-3PO and Cara Dune (separate post).

Fixes that matter

  • Buff Disruption could not be applied to characters immune to Buff Immunity. Fixed.
  • Yoda (Dark Side Vision) and Stormtrooper Luke: ability descriptions now state their Buff Disruption debuffs can't be dispelled.
  • Coliseum: Zeffo Tomb Guardians did not deal more damage from Shielded Core. Fixed.

Known issue

  • Mini Era Coliseum: the enemy does not get 2 stacks of -10% Evasion and Tenacity after the On the Run debuff resets.
Kit RevealNew

Character Kit Adjustments: Chopper and C-3PO join New Republic, Cara Dune GL lead bonus

Chopper and C-3PO add New Republic to their ally synergies (Chopper gets a Carson Teva plus Adelphi Ranger bonus), and Cara Dune gets a large New Republic Galactic Legend bonus in a later update.

The post says the first adjustment comes with today's update and the second is expected in the following update. Cara Dune is the one marked for a future update.

Chopper

  • Reckless Fling: the random ally buff (Defense Up, Offense Up or Speed Up for 2 turns, 60% chance of -1 cooldowns) can now go to a Droid, New Republic or Phoenix ally (was Phoenix or Droid).
  • Maintenance Protocols: his 30% assist chance now triggers on Droid, New Republic or Phoenix allies (was Phoenix or Droid). Not shared with Phoenix allies.
  • New: at the start of battle, if Captain Carson Teva leads and Adelphi Ranger is an ally (not shared with Phoenix allies):
  • New Republic allies' out of turn attacks deal 50% more damage
  • When Chopper uses Cantankerous Clanker, all New Republic allies' cooldowns are reduced by 1
  • When a New Republic ally is Stunned during an enemy turn, the Stun is dispelled and they gain Tactical Supremacy for 2 turns

C-3PO

  • Intermediary: the Protection Up (15%) for 2 turns on gaining a new non-unique, non-Protection buff now covers Ewok, Galactic Republic and New Republic allies. Translation stacks: Galactic Republic +10% Defense Penetration per stack, doubled for Ewok and New Republic.
  • Fretful Mediator: the unevadable Offense Down on Special use now covers Ewok, New Republic and Resistance allies. Translation stacks: Resistance +10% Critical Damage per stack, doubled for Ewok and New Republic.

Cara Dune (future update)

Infiltrator keeps its current text and adds: if the allied Leader is a New Republic Galactic Legend at the start of battle: - +50% Defense, Max Health and Offense - Taunts for 2 turns whenever another New Republic Tank ally loses Taunt; Stealths for 2 turns whenever another New Republic Tank ally Taunts - Using Bar Room Brawler: she loses Stealth and Taunts for 2 turns - On Stealth: recovers 30% Health and Protection, +100% Offense until she loses Stealth - On Taunt: dispels all debuffs on herself, +100% Defense until she loses Taunt

Full post with the complete old and new text

Coming SoonNew

The Mandalorian and Grogu Mini-Era: one 4 week episode, Era Level cap 75, both marquees at Era Level 74 for the GL

A single-episode Mini-Era built around the release of Galactic Legend The Mandalorian and Grogu, with Adelphi Ranger and Mercenary Guard Droid (B1) as its two marquees, a max Era Level of 75, and Droid Destruction landing near its end.

What's new

  • The next Era is a single-episode Mini-Era built around the release of Galactic Legend The Mandalorian and Grogu. The GL is not an Era unit; the two marquees are.
  • You have 4 weeks instead of the usual 12. The Era after this one goes back to the normal 12 week schedule.
  • The Droid Destruction raid lands towards the end of this Mini-Era (raid summary).

Marquees

  • Adelphi Ranger (kit reveal) and Mercenary Guard Droid (B1) (kit reveal), released at the normal two week interval.

GL requirement

  • Adelphi Ranger and Mercenary Guard Droid (B1) at Era Level 74 to unlock The Mandalorian and Grogu. Once the Mini-Era ends the requirement becomes Relic 7.
  • The GL event shows a timer ending one hour before the Mini-Era ends. The event stays permanently available; the timer is a brief pause.
  • When that timer ends, so do the Era Level 74 requirement and the event's bespoke Datacron reward.
  • About 3 hours after the Mini-Era ends, a release re-enables the event permanently with the two marquees at Relic 7 and no bespoke Datacron.

Era levels

  • Max Era Level is 75. You reach the gear or relic tier you want at a much lower level than in past eras.
  • The only leveling change: Mk VII and Mk VIII materials are required for Era Levels 66 to 75.
  • The in-game End-of-Era Conversion table will be wrong, since it still links to 135 levels.
Era Level Stars Unit Level Gear Relic Abilities (active/passive)
53 3 85 10 0 7/6
55 3 85 12 0 7/7
56 4 85 12 0 7/7
65 4 85 13 0 7/7
66 5 85 13 1 7/7
70 5 85 13 3 7/7
72 6 85 13 5 8/8
73 7 85 13 6 8/8
74 7 85 13 7 8/8
75 7 85 13 8 8/8

Selected rows. The full table, level by level, is in the official post.

Coliseum and loaned units

  • Coliseum Boss max tier is Tier 8. Extra Era Currency is added to Tiers 7 and 8 (this Era only).
  • The Loaned Unit Era Level Increase Calendar is shortened to 26 days for a total of 54 loaned unit Era Level increases.
  • Loaned units: Aurra Sing, C-3PO, Cad Bane, Carson Teva, Chopper, Colonel Ward, Embo, Embo & Keibu, Fennec Shand, R5-D4.
Kit RevealNew

Kit Reveal: Mercenary Guard Droid (B1): Bounty Hunter Mercenary tank for Embo & Keibu, 3v3 GAC Omicron

Mercenary Guard Droid (B1) is a Dark Side Tank for Embo & Keibu's Bounty Hunter Mercenaries that lives on Mercenary Battalion stacks instead of Health, Taunts to protect the crew, and has a 3v3 Grand Arena Omicron.

Tags: Dark Side, Tank, Droid, Hutt Cartel, Mercenary. Part of The Mandalorian and Grogu Mini-Era, one of the two marquees required for the GL. The marquee date is not in this post.

The short version

  • A sacrificial Tank for Bounty Hunter Mercenary teams led by Embo & Keibu (Embo & Keibu kit).
  • Has 1 Health, no Protection, and can't be defeated while it has Mercenary Battalion stacks. Destroyed when they run out. Can't be revived, can't gain Spare Parts, immune to Damage Over Time.
  • With Embo & Keibu leading it gains the Bounty Hunter tag (Omicron), so it counts for Bounty Hunter Mercenary effects.

Abilities

  • Basic (Modified E-10 Blaster Rifle): damage; Bounty Hunter Mercenary allies gain Offense Up for 1 turn. Any version of Embo leading assists and gains Speed Up. The assist does not trigger Embo & Keibu's bonus turn clause.
  • Special 1 (Overhead Smash): damage and Blind for 1 turn; Bounty Hunter Mercenary allies gain Protection Up (40%) for 2 turns. With Embo & Keibu leading: +25% Offense (stacking, max 100%) for the battle and stagger all enemies for 2 turns.

Mercenary Battalion: Mercenary Gotra (Zeta)

  • Starts with 25 stacks, 50 with Embo & Keibu leading. With Embo & Keibu leading, the first time stacks drop to 20 or lower it gains 100 stacks.
  • +5 stacks per Relic Amplifier level. +3 at the start of its turn.
  • Taking damage: dispels its debuffs and loses 6 stacks (max 18 per turn), only 3 if Taunting.
  • Each stack: B1 +0.5% Potency, all Mercenary allies +0.5% Critical Avoidance and Defense.
  • Its Max Health and Max Protection can't be increased.

Droid Mercenary (Omicron)

  • With Embo & Keibu leading: gains the Bounty Hunter tag; other Bounty Hunter Mercenary allies gain 120% Defense for the battle. No Galactic Legends: Taunts for 1 turn at the start (can't be dispelled or prevented).
  • Whenever a Bounty Hunter Mercenary ally gains a bonus turn, B1 gains 3 Battalion stacks and Taunts for 1 turn.
  • Whenever B1 uses an ability it Taunts for 1 turn, or gains 2 Battalion stacks if already Taunting.
  • 3v3 Grand Arena: other Bounty Hunter Mercenary allies gain 100% Defense. The first time one falls below 25% Health, they recover 100% Health and gain Damage Immunity for 1 turn.

Soldier of Fortune

  • 1 stack per Relic Amplifier level at the start. +1 each time it is damaged while Taunting; -5 when damaged while not Taunting.
  • Each Bounty Hunter Mercenary ally gains 5% Defense Penetration and 5% Tenacity per stack at the start of their turn.
Kit RevealNew

Kit Reveal: Adelphi Ranger: New Republic defensive tank under Teva, GAC Omicron, marquee Oct 20

Adelphi Ranger is a New Republic Tank built for defense under Captain Carson Teva, stacking Bulwark, Taunting, calling team assists and buffing Droid allies, with a Grand Arena Omicron; her marquee starts October 20 at 11am Pacific.

Tags: Tank, New Republic, Rebel. Part of The Mandalorian and Grogu Mini-Era, one of the two marquees required for the GL.

Marquee: starts October 20 at 11am Pacific.

The short version

  • A defense-first New Republic Tank. Not a strong attacker; layers protective buffs and recovery, strongest on defense.
  • Most of the kit turns on when Captain Carson Teva is in the Leader slot.
  • Strong ties to the New Republic Droids: R5-D4, Chopper and C-3PO. Chopper and C-3PO get minor kit tweaks for New Republic synergy; details are coming in a later post.
  • New in-game Defender icon marks units with Defense-only effects (a reminder only, not the effect text).

Abilities

  • Basic (Practiced Shot): damage and Defense Down for 1 turn. On her turn she gains 1 Bulwark; on enemy turns she Dazes the target instead.
  • Special 1 (Sentinel's Strike, cooldown 3): Taunts for 2 turns and all New Republic allies assist at 50% less damage. With Teva leading: assists deal only 10% less and she recovers 25% Protection (doubled if she was already Taunting).
  • Special 2 (Adelphi Cavalry, cooldown 4): dispels all enemy buffs first, hits all enemies, inflicts 1 stack of On the Run (can't be copied, dispelled or resisted). New Republic allies gain 3 stacks of Bulwark for 3 turns.

Unique: Rodian Ranger (Zeta + GAC Omicron)

With Teva leading, at the start of battle: - No Galactic Legends: Teva can't be defeated while Adelphi Ranger is Taunting, and she Taunts for 2 turns at the start of each encounter (can't be dispelled or prevented). - New Republic allies gain Riposte for 2 turns when they gain Retribution, and 1 Bulwark (while under 10 stacks) when they counterattack.

Also in the Unique (the post does not tie these to Teva): - Start of each encounter: New Republic allies gain 15% Max Health and Max Protection per active New Republic ally and 20% Defense per active Droid ally until first defeated (doubled for her). - No allied GLs: when a Droid ally Taunts, it dispels it and gains Outmaneuver for 2 turns; she gains 5 Bulwark and Taunts for 2 turns. - The first time each turn she gains Bulwark, Teva gains 1 Bulwark. - No GLs: when enemies take consecutive turns, New Republic allies under 10 Bulwark gain 2 stacks. - On Defense, no GLs: a New Republic ally hit before her first turn dispels debuffs and gains Damage Immunity for that turn, and New Republic allies gain 5% Defense and Offense per Droid ally for the battle. Doubled with C-3PO, and Stealthed enemies are Ability Blocked for 1 turn. - On Defense with C-3PO: a further 20% Defense and Offense per Droid ally, non-Tank cooldowns -2, and +30 Speed for all allies at the end of her first turn. - R5-D4: each hit on another New Republic ally while she Taunts cuts Bad Motivator cooldown by 2. Bad Motivator then adds Healing Immunity on all enemies, Marked on Support and Healer enemies for 2 turns, and 9 stacks of On the Run on the weakest enemy. - Bulwark from counterattacks and consecutive enemy turns caps at 10; Bulwark from other sources does not.

Grand Arena (Omicron)

  • All allies New Republic and no Galactic Legends: start with +40% Max Health and +40% Protection per active New Republic ally.
  • Whenever she Taunts, loses Taunt, or uses Adelphi Cavalry, all allies recover 50% Health and Protection.
  • In the post, the R5-D4 and On Defense with C-3PO lines come right after this Grand Arena part. The text does not make clear whether they are Grand Arena only.

Known issues (fix coming)

  • The Omicron text should say Max Protection (40% Max Protection per New Republic ally).
  • Her Unique ability description is inconsistent across ability tiers.
EventNew

Limited-Time Additive Drops: 7 waves Oct 16 to Nov 8, raid units, first raid tier needs 4 stars

An Additive Drops event in 7 waves from October 16 to November 8 adds one raid character per energy type each wave, with gear or relic materials instead for units already at 7 stars, and the first Droid Destruction tier only needs units at 4 stars.

What's new

  • An Additive Drops event to help players prepare for the Droid Destruction raid (raid summary).
  • Drops are added across Energy, Cantina Energy, Mod Energy and Ship Energy, with one character per type in each wave.

Schedule

Wave Dates
1 10/16 to 10/18
2 10/20 to 10/22
3 10/23 to 10/25
4 10/27 to 10/29
5 10/30 to 11/01
6 11/03 to 11/05
7 11/06 to 11/08

The post does not say which characters drop in which wave.

Raid requirement

  • The initial raid tier only requires units at 4 stars.

Units already at 7 stars

You get high level gear and relic materials instead:

If 7 star You get
4-LOM Mk 7 Kyrotech
Zuckuss Mk 9 Kyrotech
Stormtrooper Luke, Yoda & Chewie, Cinta Kaz, Captain Carson Teva Flawed Signal Data
IG-90, Darth Vader (Duel's End), Dedra Meero, R5-D4 Zinbiddle
Asajj Ventress (Dark Disciple), Kleya Marki, Major Partagaz, Colonel Ward Impulse Detector
Inquisitor Barriss, Vel Sartha, KX Security Droid, Zeb Orrelios (New Republic Pilot) Aeromagnifier
Grogu & Anzellans Impulse Detector
Snowtrooper Commander Aeromagnifier
Mara Jade Skywalker Zeta
Yoda (Dark Side Vision) Omicron
Starkiller (Luke Concept) Gyrda Keypad
Stormtrooper (Concept) Droid Brain
Jaxxon Corrupted Signal
The Ronin Coaxial

Item names as written in the post. Quantities are not given.

Event

Extra Life Stream Today: Oct 7 stream 2:30-4:30 PM PT, donation packs at $25, $50 and $100

Capital Games streams for Extra Life on October 7 from 2:30 to 4:30 PM PT, and donations to the SWGOH campaign on Tiltify unlock in-game reward packs at $25, $50 and $100.

When

  • Stream: October 7, 2026, 2:30 to 4:30 PM PT.
  • This year there is no single marathon. Instead, a series of smaller streams through the year.
  • Donations go to the Star Wars Galaxy of Heroes campaign at the Extra Life fundraiser on Tiltify (open since May 1, 2026). 100% of money donated to Children's Miracle Network supports UC Davis Children's Hospital.

How the rewards work

  • Each donation tier gives a digital redemption code. Redeem it at the Star Wars Galaxy of Heroes store.
  • Link your EA Account to your in-game account first, at go.ea.com/swgoh-welcome. Limit one offer per account.

Packs

Item $25 $50 $100
Exclusive Portrait (unique to tier) 1 1 2
Exclusive Title Hope Keeper Lightwarden Paragon of Hope
Kyber All Legacy Lightspeed Token 1 1 1
Crystals 500 1,000 2,000
Ability Material Omicron - 3 3
Ability Material Zeta 5 5 5
Ability Material Omega 15 15 15
Ability Material MK III 100 100 100
Fragmented / Incomplete / Flawed Signal Data 25 each 25 each 25 each
Corrupted Signal Data - - 5
Credits 1,000,000 1,000,000 2,000,000
Droid Brain - - 10
Gyrda Keypad, Aeromagnifier, Impulse Detector, Zinbiddle Card - 10 each 10 each
Electrium Conductor - 15 15
Aurodium Heatsink - 20 20
Chromium Transistor - 25 25
Bronzium Wiring - 50 50

Shards in each pack

Unit names as written in the post.

Shards $25 $50 $100
BRUTUS, VANE, CAPTAINSILVO, ROGUEONESHIP, BWINGREBEL, 4LOM, ZUCKUSS 10 each 15 each 20 each
STORMTROOPERLUKE, IG90, YODACHEWBACCA, ASAJJDARKDISCIPLE, INQUISITORBARRISS, VADERDUELSEND 5 each 5 each 10 each
Game Update

Update 9-30: Grogu & Anzellans farmable, JML defense fix, Darth Jar Jar event fixes

Grogu & Anzellans shards move to Hard node 8-E, Jedi Master Luke's tags are adjusted for defense, and two Darth Jar Jar event fixes.

What's new

  • Grogu & Anzellans shards are farmable from Light Side Battles 8-E (Hard).
  • The Ronin is listed under News with no further details in the post.
  • The post links the raid information post (summary).

Fixes that matter

  • Jedi Master Luke Skywalker: tags on his Special 1 adjusted so he can prioritize using Special 2 on Defense.
  • Darth Jar Jar event, Tier 2: Starkiller (Luke Concept) could take turns without any stacks of "Air Supply". Fixed.
  • Darth Jar Jar journey guide event, Tier 4: some rewards were missing. Fixed.
Coming Soon

Droid Destruction - Community Update [Updated]: raid targeting November, 33 units, tiers up to Relic 10

A new raid set on Nal Hutta, targeting November after GL The Mandalorian and Grogu. 33 eligible units, 8 difficulty tiers from no requirement up to Relic 10.

When

  • Targeting November, shortly after Galactic Legend The Mandalorian and Grogu releases. Still in development, so details can change.
  • Theme: the climax of The Mandalorian and Grogu, two droids guarding vault doors on Nal Hutta.

Eligible units (33)

Marquee and Journey Guide units from Era of Deadly Pursuits through the Era that comes after Era of Myths & Legends:

4-LOM, Zuckuss, Stormtrooper Luke, IG-90, Asajj Ventress (Dark Disciple), Inquisitor Barriss, Yoda & Chewie, Darth Vader (Duel's End), Maul (Hate-Fueled), Kleya Marki, Vel Sartha, Cinta Kaz, Dedra Meero, Major Partagaz, KX Security Droid, Cassian Andor (Undercover), Captain Carson Teva, R5-D4, Colonel Ward, Zeb Orrelios (New Republic Pilot), Grogu & Anzellans, Snowtrooper Commander, Rotta the Hutt, Mara Jade Skywalker, Yoda (Dark Side Vision), Starkiller (Luke Concept), Stormtrooper (Concept), Jaxxon, The Ronin, Darth Jar Jar, The Mandalorian and Grogu, plus two upcoming marquee units.

  • Changed 2026-10-05: the post no longer names the two upcoming units (the earlier version listed B1 Battle Droid and Adelphi Ranger). It now says "Upcoming marquee unit 1" and "Upcoming marquee unit 2".

Raid modifiers will let some of these work together even without shared tags or a full team.

Difficulty tiers

Tier Requirement Max score
0 None 300,000
1 Gear X11 (as written in the post) 450,000
2 Relic 2 600,000
3 Relic 4 900,000
4 Relic 6 1,200,000
5 Relic 8 1,800,000
6 Relic 9 2,700,000
7 Relic 10 3,600,000

Rewards

  • Individual reward track with 17 milestones: 65k, 85k, 170k, 255k, 340k, 500k, 1m, 1.7m, 2.2m, 3m, 4.25m, 5.47m, 6.2m, 8.51m, 9.72m, 14.4m, 18m.
  • A new final reward box at the max possible score.
  • Mechanics and milestone rewards come in a later update.
Service Status

Webstore Down (fixed)

The SWGOH webstore went down on September 16. EA later marked the post fixed.

  • The SWGOH webstore was down and the team was looking into it.
  • The post was later marked [Fixed].
Game Update

Update 9-16: Next GL requirements, Carson Teva farmable, Jaxxon

The next four requirements for Galactic Legend The Mandalorian and Grogu, Carson Teva shards on Hard node 8-F, Jaxxon, and seven fixes.

Next requirements: GL The Mandalorian and Grogu

Unit Required
Boba Fett, Scion of Jango Relic 9
Jedi Knight Luke Relic 8
Grogu & Anzellans Relic 7
The Mandalorian (Beskar Armor) Relic 10

What's new

  • Jaxxon is here (the post just says "Jaxxon time!").
  • Captain Carson Teva shards are farmable from Dark Side Battles 8-F (Hard).
  • Embo & Keibu kit reveal posted (summary).

Known issue

  • Jedi Master Luke's special "They Grow Beyond" has the wrong tags, so JML can use abilities out of the intended order. Fix coming in a future release.

Fixes

  • Kelleran Beq could end up unkillable. Fixed.
  • Command Battle Droid's special no longer misbehaves in Territory Battles and Light Side Campaigns.
  • Order 66 was preventing unpreventable revive. Fixed.
  • Jedi Knight Cal event, Tiers 1 and 3: the enemy Second Sister could apply more than 6 Purge. Fixed.
  • Snowtrooper Commander was missing a set of two recommended mods; Zeb was recommended 4 mods instead of 6. Both fixed.
  • IG-12 & Grogu voice lines ignored the SFX volume slider. Fixed.
Service Status

9-14 Performance Issue (resolved 12:12pm)

Players couldn't log in during a performance issue on September 14. Resolved at 12:12pm. No compensation announced.

  • A performance issue stopped players from logging in.
  • Capital Games marked it resolved at 12:12pm.
  • No cause, timeline or compensation was given in the post.
Kit Reveal

Kit Reveal: Embo & Keibu (Conquest)

New Dark Side Bounty Hunter Mercenary leader from Conquest. Strips buffs, holds one enemy Captive, and hands bonus turns to Attacker, Support and Tank allies.

Tags: Dark Side, Attacker, Leader, Bounty Hunter, Hutt Cartel, Large Character, Mercenary, Scoundrel. One unit, Embo and Keibu together.

The short version

  • Built for a full Bounty Hunter Mercenary squad. Most of the kit's best parts only turn on when every ally has both tags. Under his lead, B1 Mercenary Droid gains the Bounty Hunter tag and counts.
  • Special 2 (Flush Out the Quarry) dispels all buffs on the target, then inflicts Captive (not on Galactic Legends) and puts Ambush on the Strongest enemy.
  • Bonus turns by role: the basic gives a random other Attacker a bonus turn (target has Bleed), Special 1 gives a Support one (target had no buffs), Special 2 gives a Tank one (a Captive or Tortured enemy is up).
  • Every Bounty Hunter Mercenary bonus turn: cooldowns -1, Stun the target for 1 turn, and +1 extra hit per bonus turn that ally has gained (max 4), which can't be evaded.

Leader: Business Is Business (Zeta + Omicron)

  • Bounty Hunter Mercenary allies: +100% Defense Penetration and Max Health.
  • If 3 enemies go in a row before any ally, a random other non-Tank Bounty Hunter Mercenary gets a bonus turn.
  • Embo & Keibu get their own bonus turn after other allies gain bonus turns. The kit text says every 2; the dev notes in the same post say every 3. Watch for a correction.
  • Ransom: while Captive is up, allies build stacks when enemies gain buffs (2), dispel debuffs (2) or attack out of turn (1). 30 stacks by Embo's next turn = target is Exposed for 1 turn. Under 30 = target is Tortured for the rest of the encounter.
  • Grand Arena: Bounty Hunter Mercenary allies gain 200 Speed for 1 turn and Bounty Hunter's Resolve for the battle.
  • Leader-only Contract: deal damage while buffed 20 times. Reward: granted ability Smoke and Shadow (Stealth, recovery, and -30% Offense on enemies who hit the crew during it).

Other game mode lines

  • Territory Wars (Unique 2, Omicron): the first time each Bounty Hunter Mercenary ally takes damage, they gain 2 turns of Damage Immunity and Embo & Keibu gain 25 Soldier of Fortune stacks.
  • Territory Battles (Special 2, Omicron): Bounty Hunter Mercenary allies take reduced Percentage Health damage and gain 30% Max Protection (stacking).

Numbers worth knowing

  • Ambush: -50 Speed, +1 stack each time the enemy is damaged. At 6 stacks it becomes Ambushed: Protection disabled for the rest of the encounter, even through defeat.
  • Soldier of Fortune: 2 stacks per Relic Amplifier level at start, +7 per enemy buff dispelled; allies get +2% Offense per stack on their turn.
  • Payout (on Contract reward): Bounty Hunter Mercenary allies +50% Critical Damage for the battle.
Game Update

Update 9-2: Colonel Ward farmable, Captain Silvo Accelerated, Merrin 3v3 fix

Colonel Ward shards move to Hard node 7-E, Captain Silvo is Accelerated, and five fixes including Merrin in 3v3 GAC.

What's new

  • Colonel Ward shards are farmable from Dark Side Battles 7-E (Hard).
  • Captain Silvo is now Accelerated.

Fixes that matter

  • Merrin now gets her 100% Turn Meter from "Last of the Nightsisters" in 3v3 GAC when a Nightsister ally is revived or defeated.
  • Mara Jade Skywalker now counts ally out-of-turn attacks in the edge case where allies countered enemy hits before her turn (or theirs) had started.
  • Snowtrooper Commander now uses "Hunker Down" on auto when it's available.

Minor

  • JMK event Tiers 4 and 5 were using the wrong LV model. Fixed.
  • Tusken Warrior's fidget animation audio restored in Unit Details.